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OUYA Performance Issues

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I was one of the first to receive an OUYA and I've been trying various development environments and graphics techniques to find what performs the best and I'm still stumped.

Adobe AIR + Stage 3D - Crashes OUYA
Adobe AIR w/o Stage 3D - Goes Slow even in GPU mode.
Java + Canvas = Goes really slow (100 circles < 30fps)
Java + Open GL ES = Rotating triangle going slower than 60fps

I'm starting to think there is something wrong with my OUYA. Perhaps there is just some key piece of information I am just missing.

How is everyone else achieving such performance?



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