Hello Everyone,
We've just been playing with our Dev kit and really enjoying it. Our upcoming Android game, Mega Run, seems to be running nicely. Unfortunately, we have yet to map any buttons to the physical buttons. We can poke around and play a bit with the built in touch pad, but obviously this is not a great solution. I believe that there is a opportunity for a system level button mapping system. This would open the device up for games that have not been designed specifically for Ouya and could really help buff out the ecosystem on the console.
The Archos GamePad already has something like this, looks like a good feature for the future.
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What are your thoughts on this?
We've just been playing with our Dev kit and really enjoying it. Our upcoming Android game, Mega Run, seems to be running nicely. Unfortunately, we have yet to map any buttons to the physical buttons. We can poke around and play a bit with the built in touch pad, but obviously this is not a great solution. I believe that there is a opportunity for a system level button mapping system. This would open the device up for games that have not been designed specifically for Ouya and could really help buff out the ecosystem on the console.
The Archos GamePad already has something like this, looks like a good feature for the future.

What are your thoughts on this?