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Ouya Store design

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Hey Everyone!

As all of you I am as excited about Ouya as can be! Being an indie developer myself (Mango Down! with two of my friends) and studying the games industry's ecosystem, I came into contact with the people from Ouya on IndieCade where our game Catch-22 was showed. 
We already decided to bring our game to Ouya, but having studied current app stores I also want to contribute in building a sustainable app store that offers the best for all parties (platform holder, developers AND end users). Because being indie is all about passing the torch for the next one, and Ouya is in my opinion as indie as can be. Especially with the open, positive attitude they have towards new ideas.

For many developers getting noticed is a big issue since we all know that getting featured is a matter of life and death for your game. Especially for small developers this is an issue which I believe can be solved partially from the inside of a platform, since they don't have big marketing budgets or inside connections to make that happen. 
This makes discovering great games a pain for "customers" (hate that word because you start creating something for a human being, and afterwards he/she becomes a customer), and this is also a negative side affect for the platform holder. 

My goals is to figure out and generate many ideas for the app store and to create sustainable solutions for the Ouya app store. And I would love to bring everyone in on this discussion and to crack some hard nuts that many of the present app stores are crippled by. 

I'm looking forward to continuing this discussion with you and create some really great ideas for the platform that will benefit everyone that uses the Ouya platform! 

Greetings,
Guus (Dutch for Gus)



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